Producer · VFX Supervisor · Technical 3D Artist
Hein Win Kyaw (Peter Jackson) ↗
- Space XAI
- DramaBox
Pre-production through delivery — storyboards, picture, Unreal, and AI production knowledge.
Practice
Four ways into the work.
Producing and supervising, VFX, generative AI production, and virtual production — coordinated from brief to delivery.
Producer · VFX Supervisor
Producing & Supervising
Premiere Pro, After Effects, Cinema 4D, Maya, Nuke
I produce commercial picture from brief through delivery — boards, talent, live plates, and the VFX that has to sit in them. Erbalesque is one locked look, from the first frown in the mirror to the product lineup.
The Infinix GT 20 Pro 5G launch is the same producing path: supervise the picture so product, talent, and graphics hold as one commercial, then deliver a cut that plays on YouTube.
VFX Supervision
3D Generalist and Visual Effects
Maya, Blender, Unreal Engine, Nuke, After Effects
I supervise visual effects with a focus on look development, character consistency, compositing, and final-pixel quality control. The work covers script breakdown, bid support, VFX reviews, and status reporting so artists and production stay aligned.
At DramaBox I produced and supervised picture for high-volume short dramas — from previz through generative video, composite, QC, and delivery. I break down episode materials for scope, run reviews, and keep show-level checklists current.
AI Production Knowledge
Generative AI
I coordinate Gen AI video and image across concurrent workstreams: versions, notes, schedules, and stakeholder approvals. I evaluate vendors and tools, then operate the ones that hold look and character consistency under production pressure.
The stack includes ComfyUI, Runway, Kling, Seedance, Magnific, Gemini, Sora, Midjourney, GPT Image, and Luma. Generated frames are production layers — tracked, reviewed, and handed off — not one-off experiments.
LED Volume
Virtual Production
I support virtual production live shoots: LED wall calibration, Unreal Engine scene prep, and real-time performance. The goal is stage-ready content — correct scale, stable frame rate, and lighting the camera can trust.
I work with clients and crew from concept through storyboard, composition, and post, translating notes into scene and editorial updates. Hands-on with Disguise (d3) and Unreal RenderStream so color, exposure, and playback hold on volume.
Contact
Let's bring your creative vision to life together.
Write with a brief, a reel note, or a stage date. I reply from the same inbox.
- [email protected]
- Phone
- +1 (562) 338-8778
- Reel
- ArtStation













